6 Comments From a development perspective, the key change since FIFA 10 is a new beta website dedicated to the creation of players and teams that can be downloaded into the console.
EA plans to expand in the coming months and years.
"Depending on the 'fame' of the player we use a bunch of different techniques to generate the heads", reveals Maik Matischak, Senior International PR Manager.
"I know that players' haircuts can be especially difficult to keep up with".
For star players, like Rooney, a series of real-life, close-up facial photographs are turned into 3D models, explains Art Director Mike Day.
This geometry gets reduced to a much smaller set of polygons.
"We add textures that are generated directly from the photographs which are much higher resolution than in previous games".
In line with the new Personality
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