ads

Showing posts with label Rises. Show all posts
Showing posts with label Rises. Show all posts

Monday, November 1, 2010

How can The Dark Knight Rises video game beat Arkham City?

Batman: Arkham Asylum was the nuts. Not just in terms of Batman games - but in terms of any superhero game in the history of spandex.

Batman: Arkham City is set to be bigger, better and Battier than the first and we can't wait.

The amazing amount of comic-book content, the manic cackle of Mark Hamill's Joker, the devastating free-flowing combat of The Dark Knight himself and those fantastic Scarecrow fever dreams all make Rocksteady's Batman look almost unbeatable.

Almost.

OK so the Batman Begins movie tie-in wasn't much cop, but it wasn't awful.

Plus the tie-in for The Dark Knight, before it was cancelled, came with words like "open-world" and "Batman" tagged on it. That's the combo we've been waiting for, right?

Granted, since Arkham Asylum, many have been turned off the idea of a Batman open world game - or maybe it was the 1998 Batman & Robin game that did the business - but we're wiser now when it comes to sprawling cities.

Plus, with the amazing take Christopher Nolan has on the Bat - the grungier Joker, the tank-like Batmobile, the darker, more realistic Batman - his kind of vision would contrast nicely with the more comic-book based Arkham City.

With the right developer, a truly open-world Dark Knight Rises video game would not only set itself apart from Arkham City but could seriously compete with it as well... Couldn't it?